An Aspiration and Appetite to Innovate
In this episode of the Confluence podcast, hosts Randall Stevens and Evan Troxel welcome John Cerone, Principal at SHoP Architects. John discusses his journey with SHoP Architects, emphasizing the integration of technology and design in architecture. He shares insights into SHoP’s use of 3D modeling, digital twins, and collaborative processes to streamline construction, reduce costs, and deliver better-built environments. Highlights include the Barclays Center project, automation in construction, empathy in design, and the future of data-driven architecture.
Episode Links:
- John Cerone on LinkedIn
- SHoP Architects website
- SHoP Architects on Instagram
- Confluence S1E5 - “Looking Forward with AI in AEC”, with Adam Chernick
- Upcoming Confluence Events
- San Fransisco, CA - April 23, 2025 (open to everyone)
- Lexington, KY - October 9-11, 2025 (by invitation)
Watch this episode on YouTube.
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Transcript
Welcome to another Confluence podcast.
2
:I'm Randall Stevens.
3
:I've got Evan Troxel co
hosting with me today.
4
:And, uh, special guest is John
Cerone from, uh, SHoP Architects.
5
:So, thanks for joining us, John.
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:John Cerone: Thanks for having me.
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:Randall Stevens: So I'll give, uh,
I'll give a brief intro from my
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:perspective, and then I'll let you
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:John Cerone: Sure.
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:Randall Stevens: give a little more,
uh, a little more color and flavor
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:to, uh, who you are and what you do.
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:But, uh, I got to know John, uh,
obviously through his work at SHoP,
13
:but it started with, uh, Uh, a
couple of colleagues of his, Jeff
14
:Bell, who is a, uh, Jeffrey Bell's,
uh, uh, was a UK architecture grad.
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:Uh, I always like to brag on the good
UK architecture grads who go on to do
16
:great things, and Jeff is one of those.
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:But, uh, Jeff Bell and, uh, Adam Chernik,
uh, who, uh, is at Amazon now, has left.
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:But, uh, but those guys were always
involved, and had participated in
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:several of the Confluence events.
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:And then when we were, been up to the
office and John and I had met, but then,
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:uh, when we did our one day confluence
event in, in Brooklyn this past year,
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:uh, John participated, and then, uh, we
invited him to come and speak, uh, in
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:September when we had our, uh, event here
in Lexington, so it was great, great to
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:have you join us, uh, for that, John,
and enjoyed, enjoyed the conversation.
25
:But, uh, uh, official titles,
your principal at SHoP, SHoP.
26
:the director of design,
visualization, all the construction,
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:John Cerone: Sure.
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:Randall Stevens: that's what we're going
to dive into is kind of what you guys do,
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:but maybe you can give a little more, uh,
official about what you do there at SHoP.
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:John Cerone: Sure.
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:Uh, yes, and again, thanks, thanks
for, for having me and allowing
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:me to participate in all this.
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:We have actually a few, uh, great
UK grads who Scott Overall is, is
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:here and leads up a lot of our,
computational, uh, uh, computational
35
:efforts on design and manufacturing.
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:So, yeah.
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:You know, keep, keep them coming.
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:Randall Stevens: Yeah,
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:John Cerone: Uh, I'm John Cerone.
40
:I'm a principal here at SHoP Architects.
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:I've been with the firm since
:
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:from, from grad school here and
previously had been the director
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:of virtual design and construction,
um, which we can get into all the
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:kind of jargons between BIM and VDC.
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:And I've, I've, I think
I've made comments on other.
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:You know, interviews or presentations
around our, um, uh, avoidance,
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:or we try to avoid jargon.
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:And so things like Building Information
Modeling is BIM, and Virtual Design and
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:Construction may sort of inevitably,
inevitably become these acronyms.
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:Uh, but, but really, I, I lead, The
efforts towards model based, uh,
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:technology here at SHoP, uh, initially,
you know, really understanding how we
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:can leverage the models that we create,
the three dimensional digital models,
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:that's the medium that we work in,
uh, how you can, of course, use them
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:to design, um, this three dimensional
composition, describe the project, how
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:that works in the design process, how
you iterate, Um, of course, they're,
56
:they're great for rendering, they're
great for visualization, but my focus
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:from, from the beginning had really been
with a, a lens around how to make those
58
:models actionable, uh, how to enhance
parts of those models, to communicate
59
:with contractors, to, to, to, um, to
facilitate the execution of the project.
60
:So it's really, and, and there's a
lot of different technology obviously.
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:Models come in different forms,
there's a lot of software that.
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:That manage different types of three
dimensional data and tabular data.
63
:Um, and all, you know, there's a deep
stack of tools that SHoP leverages
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:to design and execute those projects.
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:And so, it's a long winded way of saying,
you know, I'm here to help us use 3D
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:models to design and execute projects.
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:Better leverage technology for that.
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:But that's really the DNA of, of SHoP.
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:Um, and it's, and what attracted
me here in the first place, uh,
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:using technology models to do stuff.
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:Randall Stevens: you know, from, from,
you know, my time being around you
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:John Cerone: Yeah.
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:Randall Stevens: listening to you present,
it's, it's, uh, and correct me if I'm
74
:wrong, but, you know, the, the, the
general idea is that, You should be able
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:to fabricate and make from, directly from,
without having to translate this into some
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:interim form like, you know, 2D drawings,
if you can get the data, you know, uh,
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:accurately in the computer in such a
form that you can get that translated
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:out for fabrication of pieces and parts,
and then ultimately, uh, helping to,
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:for complex projects, assembly on the
ground and the teams that are actually
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:going to put these buildings together.
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:Is
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:John Cerone: Yeah.
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:Randall Stevens: fair?
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:John Cerone: Yeah.
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:I think we just, we try to avoid
abstraction as much as possible.
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:So, you know, you use your,
use the energy, which, which
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:doesn't mean you model things
unnecessarily to certain details.
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:Obviously.
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:There's a huge role of automation, um,
involved, but, yeah, I, you know, I,
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:I deeply believe that, uh, the, the 3D
model, um, can be used to, uh, to, to,
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:uh, to, to coordinate, to manage the
logistics, the complexities of a project,
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:but we can design and use the byproduct of
our design, enhance that for fabrication,
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:so communication to machines or people,
um, that there's, there's just a huge,
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:um, You know, opportunity to streamline
the way that we approach describing and
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:then delivering projects, our industry in
general, you know, that contractually our
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:deliverables are still 2D documentation.
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:And I believe that will shift.
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:Um, uh, particularly, and we'll get
into this the more industrialized
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:our industry becomes, the more.
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:Where, you know, the CAD CAM
revolution, uh, you know, hit
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:aerospace automotive in the 90s.
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:Um, and I, I think advanced manufacturing
is afforded a lot, uh, from those
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:advanced processes of, of G code.
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:Taking three dimensional, uh, uh, you
know, elements and having the precision
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:of machining, you know, creating
code that drives those machines.
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:Um, you know, I, That was the early
stages, you know, that unlocked a
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:huge amount of opportunity of, of
precision, of, um, you know, managing
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:tolerance, managing complexity, merit,
managing variation of, of piece, part,
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:the component, uh, and, and that will
inevitably happen in our industry.
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:We're going to start manufacturing
parts of our building.
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:I mean, we already do, but we're
going to start manufacturing.
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:Larger and larger parts of our
building and bringing more things
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:from a factory on site that will,
uh, constitute the building.
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:So we will assemble
buildings in the future.
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:I, I, I believe that.
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:Randall Stevens: Go ahead,
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:Evan Troxel: I have a question for you,
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:John Cerone: Yeah.
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:Yep.
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:Yep.
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:Yep.
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:Evan Troxel: practical.
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:I mean, a lot of people are talking
about this too, and you're not just
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:talking about parts, you're talking
about giant assemblies and panel
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:systems and all this stuff, right?
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:And, then there's like the side of this
that is, the AHJ side of things, like
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:the permitting process, the review.
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:And so, a lot of the reason why it's still
2D is because of that, not because of
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:the, the, the construction of that stuff.
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:what do you think is going
to drive this change?
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:Is it just the, you know, you
and the Skunk Works and, and like
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:actually going and really, really
pushing on this and it's going
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:to pull the jurisdictions along?
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:Or do you think this is like a
two pronged or a multi pronged
135
:battle with contracts and AHJs
and insurance and Builders, right?
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:Like there's a, there's an
intertangled total mess here.
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:John Cerone: It's huge.
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:It's huge.
139
:Evan Troxel: just wondering if you
see kind of where the pressure's
140
:being applied to get the fastest
result, to really realize this kind
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:of practical vision that you have.
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:John Cerone: Yeah.
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:Um, no, I mean, it's obvious, it's an
enormous, uh, multi pronged, uh, you know,
144
:incredibly deep amount of stakeholders.
145
:And, uh, there's a huge amount
of inertia in the industry.
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:I mean, this is a resistance, you
know, we're, we're trying to steer
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:a very large ship that's been
moving in one direction a long time.
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:Um, it's going to come through.
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:I think, I mean, that, that
answer is, is multifold.
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:I think it's going to come through
really great collaborations.
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:It's, I mean, I think
one thing to point out.
152
:uh, which I think is going to be
irrefutable in the near future.
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:It's not a technology problem.
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:We have the tools that, you know, we
have the software, um, to simulate
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:all components of our design to
fabricate at the highest level.
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:I mean, you, you, you see
what's happening in aerospace.
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:Um, and, uh, you know, um, It's not
a, it's not a technology problem.
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:We can design complexity, we can,
we can manufacture and fabricate.
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:Uh, it is obviously a, a behavioral issue.
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:It's, it's, it's the, accepting new
methods, proving that new methods have
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:the fidelity, that they're safe, that
we're not taking enormous risks by,
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:uh, Changing the mode of communication.
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:I don't think we're, no one is
interested in skipping any parts of
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:what like jurisdictions, you know, we,
we have to comply with, with standards.
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:We have to comply with codes and I don't
think there's any appetite to short
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:circuit that, but I think going back to
certain first principles, understanding
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:why codes are set up, how they are, the
ability now to computationally simulate.
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:The real performance of systems, um,
unlocks potentially new ways of approval,
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:performance based approvals versus,
you know, prescriptive, um, rules.
170
:I think one thing that's happening is,
you know, younger force, and I know this
171
:almost sounds cliche and because I, I
played a lot of video games growing up.
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:My third grader plays a lot of video games
growing up and just the spatial awareness.
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:I think the, a younger.
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:group of people that are moving up
through, um, you know, that are,
175
:will be in the authorities offices
and will be in the workforce.
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:Uh, the sort of gamification
there, there's a accessibility
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:to three dimensional information
that's becoming more, um,
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:accessible, uh, or more prevalent.
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:You know, it's interesting, you know,
we're trained up on, um, All the tools.
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:So, you know, in our, in our design
stack, you know, we use Rhino 3D,
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:obviously Revit for documentation.
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:We use the Dessault Systems suite, CATIA
for modeling, you know, manufacturing,
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:um, and, you know, engineers, SolidWorks,
Inventor, all these tools that you're
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:trained to do, you know, you learn in your
university and in, you know, in practice.
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:You know, I, stakeholders, Clients, a
lot of people we collaborate with weren't
186
:trained up in these 3D tools and they
shouldn't be, they shouldn't have to be.
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:It's, they're not intuitive, you
know, they're, they're good at some
188
:things, not great at other things.
189
:And I think there's, we're seeing
a, a whole ecosystem of people
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:developing, you know, web based
tools to lay out your house.
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:You know, small, small, you
know, games on mobile devices.
192
:More, uh, agnostic platforms for viewing
3D, you know, before, you know, uh,
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:you can send GLBs to people, like file
formats where your phone can now open
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:native 3D models and spin them around.
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:I think some of this is a response
to just the, um, you know, games have
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:moved to full, very three dimensionally
and material rich environments.
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:And, you know, people moving up in that.
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:It's becoming more accessible.
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:It is interesting, because sci fi, I feel
like, always leads a certain direction.
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:Like, they get a lot of things right.
201
:And you even think back to the old
games where, earth games, movies, where
202
:someone's, you know, gonna break into
the, you know, the Mission Impossible.
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:The impossible mission.
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:I don't know copyright things, but like,
you've got to go in and do the thing.
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:And they've got those at first it
was wireframe, you know, Tron's
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:3d, but like you get, you get the
map and the pinpoints where, like,
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:I don't think that that's wrong.
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:I think that that was obviously a,
a, a graphic and a demonstration
209
:in, in a sort of idealized UI.
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:But the reality is people
understand 3d like that.
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:That's legible.
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:I don't think clients.
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:And often, even in schools now,
people aren't really trained or are
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:really not learning how to read plans.
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:I mean, I think you understand it
from a layout perspective, but plan,
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:section, elevation aren't really the
most intuitive way to understand a space.
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:And it is still, you know,
we live in a 3D world.
218
:You know, existence, and I think it's
just more accessible, and so when things
219
:are easy to navigate, and it's more
intuitive to understand, or to, to, uh,
220
:interface with, with three dimensions,
the more people will, that will be the
221
:expectation, and I think it's a long
winded way of getting to the point where
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:I, I think that the 3D, and our ability
to process and, and review in 3D, and
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:make comments, um, you know, I, I We
can get into some of this like VR is, is
224
:virtual reality is still a little slow.
225
:I think for adoption, there was a big
burst and we thought, you know, during
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:the pandemic, that would be everyone
would have the headsets on and access it.
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:So there's still nuances in hardware
and what people will accept to, to
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:engage three dimensional environments.
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:But I think what we're seeing
is if you can provide really
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:simple, intuitive, immediate
access and clear navigation to it.
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:People respond really well to being
in 3D, to commenting in 3D, and we're
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:seeing, you know, review platforms
where you can review, um, We're
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:working with several in the office and
creating our own where you can review
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:projects in progress, the commentary.
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:You're essentially setting up an
environment, a persistent 3D environment.
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:That is the project.
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:So it evolves, options are discussed,
constraints are diagrammed,
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:decisions are made, results are
represented in three dimensions.
239
:And the more that that happens,
uh, the more, uh, I think we
240
:get used to that way of working.
241
:Decisions are made very quickly,
you have confidence in the, like,
242
:making that decision in the context.
243
:When you're looking at a, a, a detail
or, or understanding, um, you know,
244
:aspect of the design, seeing the
surrounding context is very helpful.
245
:And so decisions are made faster, and
there's no reason that, especially when
246
:we overlay performance data on those
models, when you can review the discussion
247
:around, systems in that building.
248
:When you can see the analysis of egress
and environmental performance overlaid
249
:on that 3D model, that, uh, there's no
reason we can't also digitally stamp
250
:or approve it in that same environment.
251
:So I don't think, you know, it's
going to take a lot of work.
252
:It's going to take prototype
projects, going to take great
253
:collaborations with designers, uh,
you know, innovative contractors.
254
:Uh, to deliver these buildings, but
I think when we see these, uh, ways
255
:of working, actually working well, we
start to see construction schedules
256
:becoming, uh, expedited when we see,
you know, I think margins increasing,
257
:it will be sort of irrefutable and,
and it's hard to not get on board with,
258
:with, you know, The way that we approve
buildings, I think it has to happen.
259
:Randall Stevens: John, you made a comment.
260
:I can't remember if it was when we
were in Brooklyn or, here in Lexington,
261
:but, If I remember right, you were, you
were saying, the designer should just
262
:have to describe the surfaces, right?
263
:That design should be
264
:John Cerone: Yeah.
265
:Yeah,
266
:Randall Stevens: And then as a secondary
kind of process, then the complexity
267
:of how that gets made, how it should
be formed, you know, is a second.
268
:So that you were just describing.
269
:Sounded more about like the communication
process of deciding what a lot of
270
:those forms should be and what's going
to work in the specific project as
271
:opposed to constructability, which
I kind of framed, you know, at the
272
:first part of the conversation, but
it seems like there's really two
273
:benefits of this kind of a workflow.
274
:It's both communication in
the, in the design process, and
275
:then ultimately fabrication or
making from that info and data.
276
:John Cerone: I mean, that's a great point.
277
:I think it's the synthesis of these.
278
:So, it's not mutually exclusive.
279
:I don't want to marginalize design at all.
280
:I mean, we actually, we believe in it.
281
:We believe that great
design is really important.
282
:Uh, we believe that there's a
benefit , to great environments.
283
:Like, at an urban level and, you know,
that it, how it affects the quality
284
:of life is, is a deep, you know,
fundamental element, uh, at SHoP.
285
:I think what we're, the, the issue
that we have in an industry is that
286
:it, And design, unfortunately, is a
very, you know, why the building is
287
:what it is and why it is, is a very
small percentage of the design, uh,
288
:of the life cycle of a building.
289
:So you know, the, you know, that's a,
it's that small percent and a lot of the
290
:effort goes towards the coordination,
uh, documenting how it will be done.
291
:So.
292
:What we're hoping, what I would imagine,
um, you know, happening is if we can
293
:start to automate or in real time,
evaluate how it's done, uh, understand the
294
:constraints, understand the systems that,
that fulfill a performance requirement,
295
:we can shorten the, the effort needed
to abstract the designs, document it to
296
:explain it, uh, sort of inefficiently.
297
:To produce it.
298
:Uh, and so what I think that what you
were talking about, Randall, the idea
299
:of this wireframe, if we can describe,
because again, not trivializing, I
300
:think we don't want to be stylists.
301
:It's not about a look and in
a lot of ways SHoP, um, we
302
:don't have a kind of signature.
303
:Formal move or material move
that we make all the time.
304
:Like you can't, there's no tell,
like you, you can't just look and
305
:say, Oh, that's a SHoP building.
306
:Um, and we, we pride ourselves on that
because every project is different and
307
:we want to deal, we kind of work from.
308
:The programmatic requirements, the,
the, uh, the performance requirements
309
:of the building, and of course,
there's context that we want to fit in.
310
:There's history that we want to fit in.
311
:There's materials that work well
in context and with what certain
312
:clients are trying to achieve.
313
:So, uh, the composition and material
application is the core of what we do,
314
:but in service of a great environment.
315
:The issue in our industry is, one,
it takes a lot of effort to model
316
:those and produce imagery of those.
317
:Um, and then once that's approved,
this is what it's going to be.
318
:Then you get to the business of working
with contractors and subcontractors to
319
:start understanding how you would actually
do it and what it will actually cost.
320
:And that serial process,
that's not sustainable.
321
:Um, and so.
322
:So the approach that we, uh, have, have
sort of defined in SHoP and believe is,
323
:is scalable is this concept of wireframe
modeling, lightweight, uh, datums,
324
:lightweight geometry, and trying to
describe, um, the, the composition in
325
:as lightest weight inputs as possible
that, that remain flexible, agile, and.
326
:In that environment, invite people, um,
and it's contractors, subs, manufacturers,
327
:it can be industry adjacent manufacturers.
328
:Invite them in to understand, to look
at those surfaces, treat that wireframe
329
:more as a, as a 3D marketplace.
330
:Um, I don't want to get too far into
that, but the idea that you can look
331
:at, this is what we're trying to
achieve, this is our design intent.
332
:Uh, and allow them to host systems.
333
:on those wireframes.
334
:And then with that, you'll get,
you know, we can continue to, to
335
:adjust, um, dimensional, we can
continue to adjust the design.
336
:Uh, those systems should
be able to update.
337
:And I understand there's, you
know, That's not commonplace right
338
:now, this idea of modeling fully
flexible fabrication systems.
339
:Um, again, that's not a technology
constraint, that's just, that's a
340
:sidebar, that's just not the way we work.
341
:But the more we're able to apply higher
fidelity systems models, uh, on top of
342
:design models, the, the more accurate,
uh, quantity takeoffs, the more accurate
343
:performance simulations we'll get.
344
:Um, so it's We should be able to
have full creativity in design and in
345
:real time understand the implications
of the things we're proposing.
346
:So, we want a curved surface, uh,
of a certain stone because that look
347
:feel, uh, we should know in real
time, uh, what vendors can provide.
348
:That.
349
:stone, where it comes
from, how it was sourced.
350
:I think when we start getting, and
this is a sort of asterisk, but this is
351
:the more industrialized and precise we
become, which is what these model based
352
:processes allow, the more availability
we have on the implications of that.
353
:So where materials source, obviously the
carbon impact or environmental impacts,
354
:but also labor impacts is something that.
355
:You know, the traditional design and
source, you know, execution process is
356
:really far removed from ethical sourcing.
357
:I think some of, to that point, actually,
Evan, like, I think some of the forcing
358
:factors are the responsibility of
the industry to perform better, both
359
:from an environmental, but also from
like, a labor standpoint, um, will
360
:force, Uh, us to work in, in new ways
to, to be more precise in designs.
361
:Uh, sorry, that sort of goes off on
a tangent, but I'm we shouldn't have
362
:to model so much, I don't think the
future of our industry is, is architects
363
:making fabrication information.
364
:I think it's us working together
with makers and engineers to
365
:look at that same environment.
366
:This is our intention model,
and this is what systems.
367
:Allow those vendors or those stakeholders
to host their systems on top of that.
368
:So we can all look and make, you know,
approve those or make adjustments,
369
:uh, from a, a cost to time or
a, uh, performance standpoint.
370
:Evan Troxel: There's so
many delivery models.
371
:Well, not so many, but there are other
delivery models that, that maybe you
372
:don't, uh, don't allow for this as well.
373
:Like, you know, design, bid, build,
but then also there's, there's the,
374
:like, the tech savviness or just
the savviness of the contractor and.
375
:they have this alignment
with jurisdictions to say,
376
:like, well, we need 2D plans.
377
:Well, so do we, right?
378
:And those feed each other.
379
:But what you're talking about is you're
talking about a different breed of, of
380
:contractor and even owner and vendors
and like all of these, you've created
381
:this new ecosystem where everybody sees
the value in these lightweight models.
382
:and flexibility, being able to make
design decisions as early as possible, and
383
:still maintaining flexibility throughout,
and delivering something more precise,
384
:probably faster, with all of these
environmental boxes checked as well, and
385
:the labor, you know, the ethical sourcing,
and all of those boxes checked as well.
386
:And so, like, you're building this
tremendously valuable ecosystem
387
:that, to me, like it all has
to change all at once, right?
388
:It's everything, everywhere, all at once.
389
:Kind of like that idea, right?
390
:John Cerone: Yep.
391
:Evan Troxel: And, and there's
so many people who are still
392
:relying on these old ways.
393
:it really does kind of take a lot of
examples to say like, okay, now everybody
394
:else has permission to do this too.
395
:for all of these reasons, because
they all line up and man, it's,
396
:it's, this is just a, there's,
there's a lot of territory to cover
397
:John Cerone: There it is.
398
:Yeah.
399
:Evan Troxel: time to go through so much
of that, because what I, what I hope
400
:to do with, with what you just said,
is just give people in the design.
401
:Part of that equation and whoever else
decides to listen, where to apply the
402
:pressure, where are the fulcrum points
in that equation, apply the most leverage
403
:so that that can happen sooner, because I
think everybody who's listening to this is
404
:very interested in that happening, and at
the same time, a lot of people are like,
405
:I don't know what to do about it, so I'm
just going to stand back and watch, right,
406
:John Cerone: And
407
:Randall Stevens: I think I heard
you comment, John, that we can talk
408
:about some of the specific projects
that you all have kind of, uh,
409
:implemented these kind of practices on.
410
:But, you know, once a, once a
contractor has had the experience,
411
:it's like, they don't want to go back.
412
:It's like, okay, that's a much better way
of, you know, working and communicating.
413
:John Cerone: there are, there are
contractors, you know, I think that
414
:realize that the, that understand
the industrialization are embracing
415
:it, certainly want to drive it.
416
:Um, you know, we're in conversations
with several around these, you know,
417
:we're very open, uh, open source or
open book about our, you know, because
418
:I think some of the challenges are
there's, um, There's a, there's a
419
:perspective that we've, we have now just
by certain projects and the way that
420
:we've worked that you can't unlearn that.
421
:So, you know, I think just from a very
technical standpoint, this idea of what
422
:software lets you, you know, uh, uh, draw
a line and create surfaces, and then hope,
423
:you know, take that surface and thicken
it to a certain, you know, uh, level.
424
:Dimension of steel or aluminum.
425
:And then I want to off what allows you to
be that precise and, you know, hold that
426
:kind of information that off of that, we
need to divide, uh, you know, that, uh,
427
:backing strut by a certain amount, because
that's engineering performance and like
428
:host all these multi material systems.
429
:Um, there's just, I don't think
people have worked that way a lot.
430
:Um, And we, certainly to execute
certain facades on our projects we've
431
:done, had gotten that experience.
432
:Um, and it really is just this crash
course in, um, what tools work well.
433
:Um, this, that's a little bit of a ramble.
434
:I mean, I would just say, you know,
if I were rephrasing all this, I
435
:don't think the, uh, availability
of some of these tools or a certain
436
:way of working has been widely used.
437
:or, um, uh, experienced in our industry.
438
:So some of this is just a
case of genuinely not knowing.
439
:I mean, we, you know, everyone, our
design tools that are people understand
440
:commonplace, there's AutoCAD in 2D,
there's Rhino in 3D, there's SketchUp in
441
:3D, um, and, and those are the tools sort
of people think of like Rhino, SketchUp
442
:as creative design tools you've got.
443
:3D Max and Maya, if I don't know if
that's still being taught in school as
444
:a viable, you know, authorship tool.
445
:I think there are ways absolutely of
using those as, as authorship tools.
446
:Um, but in general,
you're kind of a rhino.
447
:Uh, if you're a 3D company,
you're a rhino or, or SketchUp.
448
:Randall Stevens: You got to give Form
449
:John Cerone: I, oh my God, 4Z.
450
:I learned, that was my
first taste of 3D actually.
451
:That was the, that was
the thing in undergrad.
452
:An unbelievable professor.
453
:You know, I went to undergrad
at Miami University in, in Ohio.
454
:Um, and, uh, you know, Form Z was
a product in, out of Ohio State.
455
:Randall Stevens: Yeah.
456
:John Cerone: And I had this unbelievable
professor, Morali, and it was an
457
:elective class, and I just didn't,
you know, you, you, we had May lines.
458
:We were doing the, the drawing, you
know, on Mylar and all that stuff.
459
:And I just remember taking
an elective on May lines.
460
:FormZ.
461
:And it's just an incredible
educational tool, a, you know,
462
:modeling tool, drafting tool.
463
:But just this idea that this can be the
project, um, and I can resolve details,
464
:I can, I can, uh, visualize it, I can
create renderings to show people, I can
465
:create the plans or sections, you know.
466
:So, that idea that, um, that FormZ.
467
:That to me was more of a sort of
philosophical shift and a lens that
468
:now, what are the best tools to do that?
469
:So it's not sort of fetishizing
any certain tool, but you know, it
470
:lets you gauge whether this tool
is moving in the right direction.
471
:Is it performing the way you want?
472
:And I, I think just, uh, the pursuit
of finding the right, uh, Uh, software
473
:or the right combination of software
is to, to operate a certain way.
474
:That is a very sort of
effective sort of 3D stack.
475
:Um, has like, again, it's a, It's
understanding how it should work and
476
:then finding the right tools that either
perform or don't and I, I, I don't think
477
:we are challenging that enough now.
478
:I mean, I think eventually there's
more and more of a thought like
479
:this is going to end up in Revit.
480
:The documentation is in Revit.
481
:If you need to do a huge drawing
set out of 3D model, there's no tool
482
:that produces that better than Revit.
483
:So that's become obviously
the industry standard that is
484
:sort of synonymous with BIM.
485
:but Revit doesn't have a connection with
that kind of what you're doing in Rhino or
486
:SketchUp, which is, authoring, geometry.
487
:It's, you know, these are
geometric modelers and then systems
488
:need to be applied to those.
489
:So, you know, we've, we found our,
kind of good solution or that works
490
:for us in this hybrid Rhino for fast
design authorship and then leveraging
491
:CATIA for deep systems modeling.
492
:And I think Grasshopper, you know,
parametric modeling is, is certainly
493
:like that's not new to the scene now.
494
:And I think a lot of people are doing
incredible things with it where you
495
:can build really complex fabrication
or fabricatable systems, In, Rhino,
496
:that idea of creating surfaces
or guiding geometry that then is
497
:enhanced by systems that you define.
498
:Um, we do a lot of that
work too in Grasshopper.
499
:Um, but there's just a, a sort of
scale where if you really want to sort
500
:of, leverage, parametric fabrication
systems, like there's a phase shift
501
:when you move to something like that.
502
:that can manage all of, you
know, the lightweight geometry
503
:and the deep systems modeling.
504
:So, I say all that just because we
have, by some of the projects, we
505
:engaged other ways of working, those
other tools, more like aerospace,
506
:automotive tools, and understood how,
accessible, manufacturing information is
507
:on top of lightweight authorship data.
508
:So we have that perspective that I
think that the more people understand
509
:that, again, this is a very roundabout
way of getting it, but we are, we're
510
:talking to and in conversations
and potential collaborations.
511
:with contractors that
really understand it.
512
:They, they are doing not the same building
every time, but they're using systems.
513
:They need to be in control.
514
:They want to templatize
how systems operate.
515
:So it's as a, you know, a panelized
stud frame that's got layers of gyp and
516
:they are in rules of how those overlap.
517
:Tools that can catalog that and really,
allow them to move quickly from.
518
:Design input that they
don't necessarily trust.
519
:It's sort of abstract design input to
turn that into manufacturing information,
520
:bills and materials, uh, logistic
sequences that, we're seeing the
521
:appetite for that from some innovative
contractors now, and doing projects.
522
:with people that agree
with a way of working.
523
:And I think design build
is, is fantastic for this.
524
:I think you can do it in other
models designed to build.
525
:I think it's more of a, it's people,
it's who you're working with.
526
:It's a aspiration and an appetite
to, to innovate, to find better ways.
527
:And to your point, Evan, it's
not, it is an enormous thing.
528
:And I think it is everywhere,
everything, everywhere all at once,
529
:but it's going to be incremental.
530
:So.
531
:It's the understanding of how the big
philosophical shift and then proving it
532
:out through, we're going to do it on this
scope and these are the KPIs that we're
533
:going to achieve, and these are the,
these are the inefficient elements that
534
:we're going to cut out by doing this.
535
:Um, so that's a whole other exercise,
defining prototypes that give the
536
:whole team assurance that we can
automate this, and that we can.
537
:Short circuit, a huge amount of
inefficient deliverables into sort of
538
:the design model to the manufacturer.
539
:So it will happen
through, uh, case studies,
540
:Randall Stevens: John, I know, you know,
as you all began kind of developing
541
:these ways of working, I think you,
you said you all worked on, you know,
542
:smaller scale, some pavilions, some,
some, you know, projects where it lets
543
:you kind of test some of these ideas.
544
:And then ultimately the Barclays project
I think was your all's, you know,
545
:like, Okay, this is at scale, uh, you
546
:John Cerone: yeah.
547
:Mm-hmm
548
:Randall Stevens: you know, wouldn't
have happened without, you know,
549
:using some of these kinds of methods.
550
:Um, maybe, maybe we can kind of turn this
part of the conversation to, you know,
551
:what does that go back 15 years now?
552
:What's part?
553
:Evan Troxel: When
554
:John Cerone: 2009 to 2012,
555
:Randall Stevens: So,
556
:what I'd like to understand is, Okay.
557
:You're using some off the shelf tools.
558
:You,
559
:John Cerone: yeah.
560
:Randall Stevens: you, when, when
did you discover CATIA versus
561
:some of these other tools?
562
:And then, uh, you know, 20,
563
:John Cerone: Mm-hmm
564
:Randall Stevens: and 20 years ago,
how much code were you all having to
565
:write yourself versus, you know, has
that matured, where are you all doing
566
:your own, um, you know, development?
567
:Cause I've seen some of the, you know,
you're actively building some, some of
568
:your own tools for doing some of this
versus what's commercially available.
569
:John Cerone: I mean, it is a,
it is an interesting case, so.
570
:2009 is when Barclays started, and we
won't get into the whole origin of why it
571
:came to our office, but, you know, it's,
that's actually right when Grasshopper
572
:was entering the, as the parametric model.
573
:Grasshopper kind of killed, uh, generative
components, but, you know, at that time
574
:it was, it was quick, it was accessible,
and I think you could do a lot.
575
:Um, with it, it wasn't as mature of
an ecosystem, um, and, and right now
576
:a lot of, just if you fast forward, a
lot of the more sophisticated things
577
:we're doing in Grasshopper is there's
just, there's a lot of code in it.
578
:So a lot of those nodes, there's Python
and sort of C sharp code embedded in it.
579
:Randall Stevens: assume that
through the education system, you're
580
:seeing a lot more students come
out knowing, you know, how to use
581
:John Cerone: Yup.
582
:Randall Stevens: tools.
583
:John Cerone: and it's, you know, I
think we, we received the benefit
584
:of, of the, again, the, the core
DNA and the thesis, the philosophy
585
:of the firm certainly attracts.
586
:certain tech minds, but it also
attracts, you know, I think,
587
:designers that care about material.
588
:And so we can, we can mix our teams
up so that we have a nice balance
589
:of, of computation and, and design.
590
:Not that they're mutually
exclusive, but typically, you
591
:know, I think people's interests.
592
:So we can blend those well, but so
:
593
:Um, you know, our initial design
studies are really coming through
594
:just kind of splines and traces
in, in, in space, uh, in Rhino.
595
:So we knew the project was
going to be set up in Rhino.
596
:it wasn't site built, so we
had very specific, uh, deadline
597
:in terms of opening day.
598
:Um, it had to open for the Jay Z
concerts, so that was like a very
599
:specific day that it had to open.
600
:And there was a budget, you know,
we were basically given a Premium.
601
:You can hit, you know, this amount to,
to enhance the look of the project.
602
:Um, but it's a constraint.
603
:And of course we already had
the site constraints of, you
604
:know, there's no lay down area.
605
:It's downtown Brooklyn.
606
:It's over all the subway lines.
607
:So it's a, it's a complex site and
we have very strict constraints
608
:and the toughest one of those
constraints is it three years.
609
:So a project to be, you
know, begin concept.
610
:Um, and move through in
three years like that.
611
:That's, that's a challenge.
612
:Um, and we, it's interesting.
613
:So we were working in Rhino and we
were, we were smart in, you know,
614
:rigging up the design models we were
doing, using Grasshopper to output,
615
:you know, quantities in real time.
616
:So every, we, we tend to iterate a lot.
617
:Um, so we, you know, define the project
into, into certain, um, regions, and
618
:then we're, we're pushing and pulling,
whether it's an aesthetic reason or
619
:sort of a sightline performance reason,
uh, getting the real time metrics.
620
:I mean, this is happening within like
the, you know, first week of like concept.
621
:And, again, my, my lens is on sort
of modeling for manufacturing.
622
:Uh, my seat partner, uh, Adam Modison,
uh, who's now teaching at MIT.
623
:He had done his thesis, his architectural
thesis in CATIA, so this sort of rogue,
624
:in terms of parametric modeling, he
was guiding that the, and I should
625
:just add that Rhino and CATIA play
really, geometrically, they play really
626
:well together, so you can take those,
those curves that we were defining
627
:in Rhino, um, you know, and work
on them in terms, in CATIA in terms
628
:of, The more parametric automation.
629
:So it's at the time it was something
we were kind of balancing, like you
630
:could do that in Rhino, even in this
sort of immature ecosystem of Rhino.
631
:But we knew that this would have
to be manufactured and decisions
632
:would have to be made well.
633
:So we committed to the robust,
you know, automotive, you know,
634
:obviously Frank Gehry sort of
famously applied it to architecture.
635
:Um, but we were using it in it.
636
:a slightly different way, or we didn't
go set out to do that, but we ended up
637
:using it in a slightly different way.
638
:And that was just direct
communication with manufacturers.
639
:Um, so I drifted off.
640
:How much of this did we do?
641
:So that we're using the TS, it's just the
choice of using that was, was different.
642
:Um, we got very good at
leveraging the, uh, systems.
643
:that are native in that tool, which the
big concept are engineering templates.
644
:Uh, they called them document
templates at the time.
645
:Engineering, this idea that you can model
this huge amount of relationships, how
646
:this grid thing, you know, the grid on the
ground hits these curves in space, forms
647
:points, those points, you know, it's, it's
all of the things that were in generative
648
:components that are in Grasshopper,
this kind of those relationships of.
649
:Adding on, uh, features to, you
know, basically a history stack,
650
:uh, but with a lot of control.
651
:So offsetting, you know, a very specific
amount, or I should say a very specific
652
:parameter that you can always change.
653
:And then once that's offset this, you
know, I want member to be this deep and
654
:then adding bolt holes, but the hole
is this big or the bolt is this big.
655
:So we need that plus tolerance.
656
:So we just, we were, wiggling
the design from a surface level,
657
:uh, which became panelized.
658
:And that was all, I mean, Adam,
it was really a crash course.
659
:I, I, he taught me CATIA
sort of in real time.
660
:Um, and he was running the parametric.
661
:Rules, which is basically, uh, EKL,
um, that's CATIA's scripting language.
662
:It's VB, it's based on VB.
663
:And, uh, so that is all custom.
664
:So there's no, you know,
it doesn't come with walls.
665
:It doesn't come with specific features
or buttons that are for architecture.
666
:You're defining it.
667
:Um, you know, this is the steel
profile they're going to use.
668
:So that's what is, you know,
extruded over these things.
669
:Um, and that's all scripted.
670
:It's like scripting language.
671
:So the automation comes through a logic
and a scripting that we were defining.
672
:Adam was writing on the design side, and
I was creating templates of these, uh, you
673
:know, megapanels with the manufacturing
tolerances, the sheet metal, bending K
674
:factors, all the kind of physical systems.
675
:But we sat next to each other
physically, but we would also sort
676
:of share, uh, a Google doc of rules.
677
:Like these are the parameters and we
created a joint table of logic that his
678
:design model would call my engineering
templates and, um, It was a way that
679
:we could, in, you know, in real time,
we were sort of doing what I had just
680
:described, probably too verbosely before,
of like, we were doing everything all
681
:at once, it was like looking, talking
with the suppliers, we're understanding
682
:the physical constraints of their
systems, we're building out, working
683
:with engineers and the manufacturers,
taking into account all of their
684
:constraints, and building that into a
template that the design model could call.
685
:So that way of working, we, we
can't unknow that that, it works.
686
:And it, the condition, yeah,
687
:Evan Troxel: to do
688
:John Cerone: we didn't set out to do it.
689
:Evan Troxel: Which is, which is kind of
690
:John Cerone: Yeah.
691
:Evan Troxel: Randall's question is like
looking back, like where, where were you?
692
:It's, you're kind of in the same, like
you still have this way of doing things.
693
:You, you still write a lot of scripting
and code, you're even writing your own
694
:apps, you're doing all these things,
but like you didn't set out to become
695
:this, like you were that, and you have
iterated and iterated and iterated and
696
:just kind Grown through that process over
697
:John Cerone: were,
698
:Evan Troxel: years,
699
:John Cerone: were trying to, I mean,
that project, we were trying to solve
700
:problems as fast as we possibly could.
701
:And when the problem arose of.
702
:You know, we just cut thousands of parts
and you see someone walking through
703
:a factory with a clipboard checking
off, you know, where we had spun up.
704
:We had our own internal issue
with the Excel sheet got too long.
705
:And so we spun it up into a SQL database
and we could write our parameters
706
:directly into the SQL database.
707
:So we were tracking what our
status of like what we released
708
:for production and stuff that way.
709
:So when you see someone else on that team.
710
:Uh, you know, in this case the, the,
uh, sub having challenges with it, uh,
711
:managing data with a, we can spin up
a, you know, an iPhone interface and
712
:at that time we weren't writing apps.
713
:It was, we don't often tell that story.
714
:This was FileMaker.
715
:We started like, we created a, a, an
interface for FileMaker, like just
716
:a, a, a front that was running on
an iPhone that then would link back.
717
:To the SQL database.
718
:So FileMaker was really just
a sort of fake app front.
719
:Evan Troxel: the
720
:John Cerone: Uh, it was a UI but what
that allowed us to do is, have them
721
:capture real time status of things
based on barcodes we would send them.
722
:Cause that was easier for us to manage.
723
:And then we could host the model
online and to host it online.
724
:There was a whole other roundabout
trickery of like, U we were U
725
:using Navisworks and Autodesk
had recently bought Navisworks.
726
:So there's a whole thing of going into
the technical, accessing the kind of
727
:tech wizards behind the product now
in charge Autodesk, and understanding
728
:how to link that in real time to sql.
729
:And there were challenges
that we, um, worked through.
730
:But what we were doing was hosting real
time stat, like making, trying to make
731
:everyone's job easier because there's
just no time for producing reports
732
:and doing things the traditional way.
733
:So we didn't set out to do it.
734
:It was all in service of like solving
something that would just take too long
735
:for someone else to do or maintain.
736
:So automate, uh, and then it was
really, it was just series of.
737
:Some, you know, success
in that, like it worked.
738
:So we, we would then automate the next
thing and, and work with the, you know,
739
:manufacturers and the contractors getting
really good at understanding how to read
740
:LIDAR information scanning so that we
could, before the, the panels that were
741
:coming out, we could analyze where they're
going to fit and coordinate a whole
742
:round of logistics on like preemptive,
Detection in a way there was, there
743
:was just a whole series of things that
we spun up solutions too quickly to
744
:make it work, uh, or to facilitate it.
745
:Again, in collaboration, we're
not manufacturing experts, we're
746
:not installers, but understanding
the constraints and automating it.
747
:That's what we could do.
748
:We could automate the result of
what people were describing to us.
749
:And when the dust settled from that,
we realized that what we had done
750
:was set up a good process for design
authorship, to rig automation of, you
751
:know, systems in real time, tracking
geometry and reporting it well.
752
:So we had this kind of end to end set of
solutions that we had produced, uh, or, or
753
:hacked together through other solutions.
754
:So as we then, once the dust,
like I said, the dust settled from
755
:that, moving on to new projects.
756
:We realized, we could spin
up WebGL viewers on our own.
757
:We could build more robust, SQL
database or I should say more
758
:relation, better relational databases.
759
:So we could ingest and track and, and
visualize the data we are producing, much
760
:faster in tools that we were spinning up.
761
:And we could adjust those.
762
:So like, CATIA it's a
phenomenal CAD CAM solution.
763
:It also does a lot of other, it has
a lot of other, features or, you
764
:know, there's a very deep ecosystem.
765
:Some of it's more robust
than things we need.
766
:So understanding how we can.
767
:Build our own tools that can quickly allow
us to, to share, data with, with others.
768
:Uh, host things online quickly.
769
:You know, I, I think we were looking
at what solutions we used, what worked
770
:really well, and then what were ones
where we could write our own, viewers
771
:or pipelines that made it faster.
772
:And we've.
773
:again, we have a good,
we have a good road map.
774
:We have a template of a digital end to
end digital process, and we could see the
775
:sort of gaps in, the missing features and
to date, we've, we've just been building
776
:some solutions that help our clients or
certain collaborators or stakeholders
777
:access and visualize that data easier.
778
:So none of it was, um, you know,
we weren't trying to create
779
:Randall Stevens: Yeah.
780
:John Cerone: tools.
781
:We're not like a,
782
:Randall Stevens: It was out of necessity,
783
:John Cerone: it was out of necessity.
784
:And then there's just ways now, and
now I think we know, I mean, it's
785
:interesting because I think that a
disclaimer of this is we haven't done.
786
:I mean, you know, there
were Barclays was unique.
787
:There was a unique, perfect
storm of constraints.
788
:Um, how do you.
789
:We move now onto the harder parts of
defining the incentive, like reward
790
:structure of that, how are contracts
written that enable this way of working?
791
:And then you sort of run directly
into, um, the reality of how
792
:big our industry is, how it
actually works, how messy it is.
793
:And, the innovation is going to now
happen on these collaborations, on these.
794
:These teaming arrangements that allow
us, as an industry, the designer,
795
:the contractor, the developer
that has the appetite for this
796
:to realize these ways of working.
797
:again, it's not a technology issue.
798
:It is now like, that was almost,
Barclay's is almost mythology at
799
:that point, which is, is frustrating,
uh, because you want to repeat.
800
:I think we can scale this.
801
:We, you know, If we were to do another
stadium, uh, I mean, we, we actually
802
:did it with that same client and
contractor group on Nassau Coliseum.
803
:We, we reclad the exterior,
incredibly efficient process,
804
:different subcontractors.
805
:they were very tech enabled.
806
:It allowed, it, it was in a way,
that's almost anti climatic, which is
807
:how I think the more this progresses.
808
:Randall Stevens: It should
809
:John Cerone: It, it should be, uh, but,
but you just, it's, it's the industry,
810
:it's so big, it's so hard to, uh,
just continue that scale and to get
811
:that really right condition of, of,
of, uh, you know, stakeholder group.
812
:Huh.
813
:Uh huh.
814
:Randall Stevens: I'll let you,
uh, tell me where I was wrong
815
:or what I was getting wrong.
816
:But, uh, John, a few months ago
showed me a project that I think
817
:it was walkways or bridges.
818
:And, one of the things that he
was showing that, and I just
819
:want to bring this back to like.
820
:Proper use of technology, which, you
know, was, they could design this, this
821
:bridge and these walkways, and then
you end up slicing it up right through,
822
:through using the technology to slice
the shapes, but then being able to,
823
:you know, to one, analyze this for,
I'll say constructability and cost,
824
:which is, you don't want every shape to
be different if you don't have to be.
825
:So they were able to like measure.
826
:Go through them and measure tolerances
and say these are close enough to be
827
:the same these parts and now we're
going to Standardize those parts and
828
:now we've reduced this down This what
could have been an infinite number
829
:of not infinite But you know a lot of
individual parts where one would have
830
:been so close that you couldn't have
told to a kid of parts Now they're cut
831
:with now assembly instructions for that
that just really Stuck with me John
832
:when you showed that because it is you
know It's mind, it's doing two things.
833
:It's we're cutting down cost ultimately,
834
:John Cerone: Yeah,
835
:Randall Stevens: ultimately making
it easier for the manufacturer, you
836
:know, to, to maybe mass produce these,
uh, pieces and parts that are going
837
:to end up being part of this project.
838
:John Cerone: it's interesting,
I mean that, that project, we
839
:We almost ran some of our tool.
840
:There are other tools that we had, we've
created over the years now solution,
841
:little solvers, not little, or like
we'll create a solver and then expand.
842
:Oh, it would also be great if this
thing could check if holes were aligned.
843
:And if there's a certain tolerance that
needs to be hit, like it's basically,
844
:we had been automating QA, QC, which,
which is, that's how it has to work.
845
:I mean, we've been through, you know,
Projects where you're producing millions
846
:of parts fabrication and you start
off with this, you know, a hundred
847
:point checklist of going through it
and no one's going to, I mean, you
848
:can spin through and you can check
every spot, check every element.
849
:It's just not the right,
like philosophically, it's
850
:not the right way to do it.
851
:You have to understand the system,
understand where the problems could
852
:happen in automation because they can,
but that's unique to, you know, Did
853
:this software, did it update or not?
854
:Am I running it on the right
multi threaded, you know, machine?
855
:Like it, you have to understand
that's one of the benefits of building
856
:some of the solutions yourself is
that you know how you did it and you
857
:know what, what's going to go wrong.
858
:Randall Stevens: Right.
859
:John Cerone: Um, but it
was, it's been a collection.
860
:So we have this, we're in this phase
now where we've built a lot of.
861
:Solvers for various reasons, you
know, egress analysis or kind
862
:of spatial adjacency analysis.
863
:So there's all like design analysis,
solvers, there's fabrication, uh, you
864
:know, system analysis and solvers.
865
:There's, and in those tools, we,
you know, we built something that
866
:looks at all the parts of something.
867
:And if something's close, you know, you
set the tolerance and we actually use
868
:it for a totally different application.
869
:Uh, replace those parts with
block instances of that.
870
:So we really know how many
unique parts there are.
871
:Uh, and then within that, uh, and again,
that's not something, people don't
872
:typically use Rhino in a, like a really
kind of advanced fabrication way, I should
873
:say, but like designers aren't thinking
of blocks and nested blocks or unique
874
:parts, I think you're designing, but
you can take sort of free form design.
875
:Or at least, you know, what we've
experienced, the tools we've made
876
:allow you to be creative and create
design and then rationalize it and put
877
:a logic over that, um, which then can
package really well and go into a tool
878
:like CATIA or SolidWorks to understand
the sub assembly relationships.
879
:So what's interesting is you go
on our website, you don't see a
880
:lot of infrastructure projects.
881
:You don't see some of these projects
that we are, I think, increasingly
882
:uniquely positioned to help support.
883
:I think, infrastructure for sure,
you know, transit, pedestrian path,
884
:you know, bridges, tunnels, things
that were the tools we made would
885
:lend themselves really well to this.
886
:it's a challenge because that, again, the,
the industry doesn't operate that way.
887
:It's not a great template for, so how is
that value received or how, how is that?
888
:We are certainly adding value or
have the potential to add value.
889
:Uh, but how do you set
up the contractual model?
890
:How do you, is there even
an appetite to work it?
891
:Cause it does take, uh, a different,
like you want the engineers,
892
:you want the manufacturers.
893
:On board and the design process,
which is not, I think there's a
894
:sort of myth too, that it doesn't
work with competitive bidding, that
895
:there's going to be some advantage of
allowing, uh, you know, bidders to look
896
:at it and then apply their systems.
897
:I don't think that's mutually exclusive.
898
:I think you can design with
that wireframe approach.
899
:You can evaluate.
900
:multiple systems on that.
901
:Randall Stevens: So all things
constrained, you know, in your mind
902
:then are for the same money working in
this, you should get a better product,
903
:John Cerone: think there's a win win win
scenario where it is a better product.
904
:Randall Stevens: about
905
:John Cerone: and it's
906
:Randall Stevens: Yeah.
907
:John Cerone: margins of all, you know,
of the designer, of the manufacturer,
908
:Randall Stevens: Yeah.
909
:John Cerone: are all higher and the
project is less expensive for the
910
:owner, and I know that all sounds over
constrained, but I, I think the result
911
:of really efficient ways of working, um,
nothing de risks a project more than.
912
:Creating a digital twin of it.
913
:And the reason people don't do it
is because I don't think they have
914
:access to the tools or understand
the role of automation and allowing
915
:you to model all the components.
916
:Um, and then it's whose
responsibility is it?
917
:And you know, it just gets quickly
law, you know, buried under
918
:risk adverse and rightfully so,
you know, contractual language.
919
:I mean, the, the exposure is.
920
:Is, that's a real thing.
921
:Randall Stevens: if you think about
the construction side, right, which
922
:is most of the money, right, that's
923
:John Cerone: yep.
924
:Randall Stevens: and, know, if you, if
it's roughly split half materials and
925
:half labor, you know, maybe you can talk
about, uh, the project that you all did
926
:in Africa, where I know you described
when you were here in September and
927
:showed like the, you know, they did, Evan,
they did like the stuff got fabricated
928
:and shows up on the, on site with a
relatively low skilled labor force, right?
929
:That's
930
:Evan Troxel: Yeah,
931
:Randall Stevens: assemble, you
know, what is this beautiful,
932
:you know, looks complex.
933
:Uh, project, but all you had to
do was say, you know, I can look
934
:at these, these drawings or the,
935
:John Cerone: Sort of IKEA diagrams.
936
:Yeah.
937
:Evan Troxel: I'm, I'm aware of this
project, and it was a long time in the
938
:making right, John, but this, it, it
actually is a really incredible story
939
:because of the, the extreme focus you have
on using local labor and I think materials
940
:even to, to build those projects.
941
:John Cerone: Yeah.
942
:It was, it's fabricated in South
Africa, Cape Town, South Africa.
943
:And, um, yeah, I mean it's, it's
interesting 'cause I, you always knew
944
:that it was going to be, that was part
of the, the, the, um, the, the government
945
:mandate on this project is, is that
it's going to be done in local labor.
946
:Um.
947
:And there's a lot of, you know, uh,
knowledge transfer that would happen.
948
:I mean, in terms of, again, our approach
towards like we will always show people
949
:how, how the modeling process and, and
sort of, show the steps and the work.
950
:So there's no, you know, secret sauce in,
951
:Evan Troxel: Yeah, you're not hiding,
952
:John Cerone: we're not hiding it.
953
:Yeah.
954
:Yeah.
955
:It's, it,
956
:Evan Troxel: and like you, like you,
you talked about avoiding abstraction
957
:from the very beginning, like you're not
interested in that because you don't want
958
:somebody to actually have to interpret
959
:John Cerone: right.
960
:Evan Troxel: you're drawing and
come up with their own way of
961
:doing it when you're trying to
962
:Randall Stevens: explicit,
963
:Evan Troxel: intent
964
:John Cerone: right.
965
:Evan Troxel: Mm
966
:John Cerone: and so, but, you know,
that's one of those things you can
967
:size based on the material use and,
you know, aluminum extrusions and, and
968
:that aluminum panel, like you can right
size something to be, you know, picked,
969
:uh, by, you know, two to three people.
970
:It can be, you know, hoisted up by
a rope and instead of a crane, I
971
:mean, you can, you, when you work
this way, you understand the weight.
972
:The, you know, what, what sub assemblies,
what parts people are handling.
973
:You start to have empathy around if this
is, if someone's going to assemble this,
974
:this comes off a water jet and there's
a hundred pieces cut, of course, they're
975
:going to be marked with what part they
are, but what orientation do they go?
976
:Um, and if you're just giving a
box of parts, shiploos parts, how
977
:do you even start to sort those?
978
:So you work with the suppliers, um,
And there's a kind of shorthand or
979
:the things you can encode into it
that are human readable of, you know,
980
:you put a chamfer on one side that
always indicates that that's down.
981
:in that case, you know, we keep the
fastening systems very simple, rivets.
982
:And the things can really
only go together one way.
983
:So it's, it's self jigging in a sense.
984
:Um, but it lend itself well to
sub assembly to flat pack frames.
985
:And then you would ship
most of it assembled.
986
:Um,
987
:Randall Stevens: It's the IKEA,
988
:John Cerone: it's an
Ikea, we shipped:
989
:Randall Stevens: Flat,
990
:John Cerone: screen.
991
:If, yeah, if Ikea made the,
yeah, rain screen card.
992
:I, yeah, I don't, I don't, uh.
993
:Randall Stevens: you know, what we're
really talking about is communication.
994
:It's,
995
:John Cerone: communication.
996
:100%.
997
:Randall Stevens: person
to the next person.
998
:And what is the best
999
:John Cerone: Yeah.
:
01:01:06,896 --> 01:01:09,156
Randall Stevens: or the most
meaningful way to be able to, to do
:
01:01:09,156 --> 01:01:13,309
John Cerone: I mean, you, if you think
about the typical drawing set, I mean, the
:
01:01:13,309 --> 01:01:18,179
amount of annotations and dimensions that
are on everything, because there are the
:
01:01:18,179 --> 01:01:22,369
standards you have to, you know, dimension
and you don't dimension something twice.
:
01:01:22,429 --> 01:01:25,859
Um, in, you know, if it's dimension
here, you don't dimension another
:
01:01:25,889 --> 01:01:28,962
because you don't want, Well, also, I
mean, this is also like legal thing.
:
01:01:28,972 --> 01:01:31,852
You did it here and that's,
that's the source of truth.
:
01:01:31,852 --> 01:01:38,432
but the amount of information that is
on a page and it's just, it's, I think
:
01:01:38,432 --> 01:01:43,842
a lot of people kind of shut down or
it's just not accessible, whereas we're,
:
01:01:44,212 --> 01:01:44,482
Evan Troxel: Yeah.
:
01:01:44,492 --> 01:01:48,352
John Cerone: we're talking about, if you
can understand the, of how the sequence
:
01:01:48,392 --> 01:01:51,612
at which the project is being produced.
:
01:01:51,752 --> 01:01:57,892
And going together, the information
itself can be really accessible.
:
01:01:57,902 --> 01:02:02,292
Like it can be so simple,
there's no one part of a project
:
01:02:02,382 --> 01:02:03,872
that's, that's really complex.
:
01:02:03,872 --> 01:02:07,202
It's an aggregate, like you, and you
want to keep detailing really simple.
:
01:02:07,212 --> 01:02:12,922
Like that's, you want them to
be, uh, performative, but simple
:
01:02:12,922 --> 01:02:15,962
so that the complexity of the
building is the aggregate.
:
01:02:15,962 --> 01:02:21,707
How much, how many parts, and how
How accurate those tolerances are.
:
01:02:21,707 --> 01:02:27,497
It's just, it compounds into something
very hard, but step by step, it's all, you
:
01:02:27,497 --> 01:02:31,087
know, someone's going to pick something
up and needs to know where that goes.
:
01:02:31,087 --> 01:02:36,817
And if it doesn't fit, you need to know
why, uh, so am I holding the right thing?
:
01:02:36,847 --> 01:02:41,507
Or is it, you know, it is this
sequential order of operations.
:
01:02:41,837 --> 01:02:47,682
And the more the pieces of those are
increasingly manufactured, the likelihood
:
01:02:47,682 --> 01:02:50,212
that their intolerance is greater.
:
01:02:50,742 --> 01:02:54,702
Uh, but then you're shipping, you know,
you're reducing the part count, which
:
01:02:54,702 --> 01:02:56,352
is all sort of off site manufacturing.
:
01:02:56,352 --> 01:02:59,282
It's just reducing part count
because you've got parts and
:
01:02:59,282 --> 01:03:00,702
they're pre assembled for you to go.
:
01:03:00,752 --> 01:03:01,722
And that's happening a lot.
:
01:03:02,342 --> 01:03:06,812
Um, but you've got less parts and then
understanding the sequence of those.
:
01:03:07,172 --> 01:03:10,437
And the more you simulate that
digitally, the more, Well choreographed.
:
01:03:10,437 --> 01:03:11,897
It'll be on site and simpler.
:
01:03:11,897 --> 01:03:15,527
The instructions are you can you
know, we're gonna we're gonna
:
01:03:15,527 --> 01:03:19,802
mark where the bottom of that is
and so there's opportunities to
:
01:03:19,802 --> 01:03:22,346
choreograph a much More efficient
:
01:03:22,626 --> 01:03:23,356
Randall Stevens: Oh, I can't tell you how
:
01:03:23,416 --> 01:03:23,696
John Cerone: build
:
01:03:23,726 --> 01:03:26,066
Randall Stevens: I've put together
where I've put it on that panel on
:
01:03:26,226 --> 01:03:26,486
John Cerone: Yeah
:
01:03:27,046 --> 01:03:28,896
Randall Stevens: And then, and then
I've got to take it back apart when I
:
01:03:29,106 --> 01:03:29,356
John Cerone: Yeah
:
01:03:29,366 --> 01:03:29,896
Randall Stevens: next one doesn't
:
01:03:30,136 --> 01:03:30,466
Evan Troxel: Yeah.
:
01:03:30,786 --> 01:03:32,069
Randall Stevens: why
didn't you just mark it?
:
01:03:32,626 --> 01:03:35,626
Evan Troxel: It's, it's interesting that
you think about this from like an empathy
:
01:03:35,666 --> 01:03:39,286
kind of point of view, because like you
start to blur the lines between means and
:
01:03:39,286 --> 01:03:40,456
methods when you're doing that, right?
:
01:03:40,456 --> 01:03:43,366
Because you're talking about assemblies
of parts and how these things go
:
01:03:43,366 --> 01:03:48,001
together and, but you're, You're also
kind of adding in a layer of the right
:
01:03:48,001 --> 01:03:49,701
information at the right time, right?
:
01:03:49,721 --> 01:03:54,491
Like what we're guilty of and because
of the way insurance and risk and
:
01:03:54,491 --> 01:03:58,111
all these things work is all the
information is there up front, right?
:
01:03:58,111 --> 01:04:01,001
Because then it's like, well, now
we're covering our ass, right?
:
01:04:01,001 --> 01:04:02,571
Because we've got it all on there.
:
01:04:03,321 --> 01:04:06,631
you're actually talking about just
showing people what they need when they
:
01:04:06,806 --> 01:04:07,176
John Cerone: Yes
:
01:04:07,201 --> 01:04:11,741
Evan Troxel: It's this just in time kind
of mentality, also with the understanding
:
01:04:11,761 --> 01:04:15,201
of what they're going through to
actually produce the thing at the point
:
01:04:15,201 --> 01:04:16,761
in time that they need to produce it.
:
01:04:17,211 --> 01:04:21,101
Like, this is another level of, of
understanding, but also what you're
:
01:04:21,101 --> 01:04:24,561
willing to go through to get into
your models so that that can happen.
:
01:04:25,096 --> 01:04:27,676
John Cerone: I think empathy is a huge,
I mean, I think that again, when we get
:
01:04:27,686 --> 01:04:29,416
into this, it's not a technology issue.
:
01:04:29,426 --> 01:04:30,306
It's a behavior issue.
:
01:04:30,306 --> 01:04:33,126
And it's, the behavior is that
this industry is not set up
:
01:04:33,136 --> 01:04:35,286
for people to trust each other.
:
01:04:35,576 --> 01:04:38,346
And, and for, for a lot of
reasons, very adversarial.
:
01:04:38,626 --> 01:04:44,446
And I think empathy is an absolute
critical part of understanding, um,
:
01:04:44,786 --> 01:04:47,426
or enabling better collaboration.
:
01:04:47,426 --> 01:04:51,276
Because I think our experiences when
it's been really successful, These are
:
01:04:51,276 --> 01:04:53,236
groups, things will always go wrong.
:
01:04:53,436 --> 01:04:58,916
Something's going to be miscut or you're
going to have the wrong piece or there
:
01:04:58,966 --> 01:05:00,346
are always going to be challenges.
:
01:05:00,486 --> 01:05:06,356
Um, I think leveraging technology
can greatly mitigate, you
:
01:05:06,356 --> 01:05:08,516
know, how many things go wrong.
:
01:05:08,916 --> 01:05:14,156
But when you're, when you're understanding
that people are really trying to,
:
01:05:14,646 --> 01:05:16,783
uh, consider It's interesting.
:
01:05:16,783 --> 01:05:18,093
I mean, I'll jump back.
:
01:05:18,573 --> 01:05:21,953
A quick anecdote in Barclays is there
was, you know, we were designing
:
01:05:21,953 --> 01:05:26,663
these panels, these weathered steel
panels, and we didn't know how they
:
01:05:26,663 --> 01:05:28,463
would connect to the bigger units.
:
01:05:28,513 --> 01:05:30,323
You know, this is really
kind of early design.
:
01:05:31,373 --> 01:05:34,173
And the contractor was like,
we have, it's a long lead item.
:
01:05:34,203 --> 01:05:35,933
We have to order 600 tons of steel.
:
01:05:36,103 --> 01:05:38,023
What sheet size should we order?
:
01:05:38,033 --> 01:05:38,733
It's like, Oh.
:
01:05:39,353 --> 01:05:40,823
We hadn't thought about that.
:
01:05:40,843 --> 01:05:45,873
We found like, I quickly Googled,
uh, uh, nesting software and found
:
01:05:45,873 --> 01:05:52,623
this incredible nesting software, uh,
Sigma Nest, uh, and got it, you know,
:
01:05:52,623 --> 01:05:57,843
downloaded a trial version and was
able to lay out all the panels of, of
:
01:05:57,843 --> 01:06:01,603
our kind of trending designs, because
we had that, that was the automation.
:
01:06:01,603 --> 01:06:05,883
We could unroll all of our panels
and we thought we were really clever.
:
01:06:06,203 --> 01:06:07,173
We're like, you don't give us.
:
01:06:08,323 --> 01:06:11,443
Do this study and by the end of
the week we'll get back to you.
:
01:06:12,013 --> 01:06:15,263
And we thought we were really
clever because in that nesting
:
01:06:15,263 --> 01:06:16,993
software you could pick multi sheet.
:
01:06:17,133 --> 01:06:19,423
It's meant for like large scale
production of like water jet
:
01:06:19,423 --> 01:06:21,543
plasma cuttering companies.
:
01:06:22,403 --> 01:06:25,583
And we're like, if you do three
different sheet sizes we can
:
01:06:25,583 --> 01:06:29,673
get it down to, you know, this
really small percentage of waste.
:
01:06:30,573 --> 01:06:34,253
And we, like, we were so proud
from a computational problem
:
01:06:34,253 --> 01:06:36,493
solving, like, we nailed it.
:
01:06:37,193 --> 01:06:41,233
And the, the foreman in the
factory floor, the manager was
:
01:06:41,243 --> 01:06:43,623
like, that's super impressive.
:
01:06:43,723 --> 01:06:47,763
If I have three piles of sheets
on my factory floor of different
:
01:06:47,763 --> 01:06:51,833
sizes, the people have so much going
on in the factory, they will pick
:
01:06:51,833 --> 01:06:53,853
the wrong sheet and put it down.
:
01:06:53,883 --> 01:06:55,973
The likelihood that they'll put
the wrong sheet on the water jet
:
01:06:56,263 --> 01:07:00,953
and cut and end up with more waste,
uh, there's a better chance of more
:
01:07:00,953 --> 01:07:03,673
waste like versus one sheet size.
:
01:07:04,173 --> 01:07:04,503
And.
:
01:07:05,188 --> 01:07:09,228
I, I don't, just from an empathy
standpoint, it's just not a
:
01:07:09,228 --> 01:07:11,168
calculus that we had considered.
:
01:07:11,518 --> 01:07:12,928
It's not, you know,
it's only three sheets.
:
01:07:12,978 --> 01:07:14,378
It's not that hard.
:
01:07:14,838 --> 01:07:19,088
Uh, but then when you understand
what's going on on a factory floor.
:
01:07:20,138 --> 01:07:25,688
So we, we, uh, basically understood where
our panels were, like which ones weren't
:
01:07:25,908 --> 01:07:30,288
being efficient or, uh, and we picked
the sheet size and then we changed our
:
01:07:30,288 --> 01:07:31,848
design model to max out the sheet size.
:
01:07:32,898 --> 01:07:38,128
And so that's a design being informed
by constraints, um, you know,
:
01:07:38,428 --> 01:07:38,628
Randall Stevens: Yeah,
:
01:07:38,928 --> 01:07:43,468
John Cerone: which that anecdote one,
it was more, I mean, for us, it's,
:
01:07:43,618 --> 01:07:48,458
it changed, you know, it changed a
lot about how we thought about what
:
01:07:48,498 --> 01:07:53,749
our role was also in terms of our
expertise, which our expertise is design
:
01:07:54,049 --> 01:07:54,459
Randall Stevens: Right, right, right.
:
01:07:55,309 --> 01:08:00,479
John Cerone: material application for
great environments and it's automation.
:
01:08:01,729 --> 01:08:02,879
It is not engineering.
:
01:08:02,929 --> 01:08:04,499
It's not logistics.
:
01:08:04,538 --> 01:08:12,159
So what we're able to do is, and the
empathy side of it is understand, like,
:
01:08:12,169 --> 01:08:14,219
listen, you've got to be a good listener
:
01:08:15,109 --> 01:08:15,439
Randall Stevens: Yeah.
:
01:08:15,589 --> 01:08:19,919
John Cerone: you hear what, uh,
what, what really drives the needle.
:
01:08:19,920 --> 01:08:23,559
You know, what drives costs, what adds
complexity to projects, what doesn't.
:
01:08:23,559 --> 01:08:27,569
And that's one of the issues in the
industry now is there's just so much
:
01:08:27,599 --> 01:08:30,259
opacity in what really drives the needle.
:
01:08:30,669 --> 01:08:35,249
What drives budgets or what drives
costs and how much, you know, just to
:
01:08:35,249 --> 01:08:41,509
understand from a system standpoint, what
the rules are and have people explain.
:
01:08:41,559 --> 01:08:45,349
And one, it makes, they don't
have to do this crazy laborious
:
01:08:45,429 --> 01:08:46,318
shop drawing everywhere.
:
01:08:46,318 --> 01:08:50,779
If you understand the engineering,
the kind of min max, uh, constraints
:
01:08:51,198 --> 01:08:55,549
and from a supply standpoint, what
materials or profiles they want to use.
:
01:08:56,203 --> 01:09:00,634
Then we can take kind of general
assembly drawings, as we call
:
01:09:00,634 --> 01:09:03,474
them, and, uh, automate it.
:
01:09:04,113 --> 01:09:08,404
So our competence is just like, here's
our design, and here's the result of
:
01:09:08,474 --> 01:09:10,004
everything that you're describing.
:
01:09:10,113 --> 01:09:10,904
That's the result.
:
01:09:11,573 --> 01:09:11,854
Uh,
:
01:09:12,259 --> 01:09:12,759
Randall Stevens: So,
:
01:09:12,774 --> 01:09:13,084
John Cerone: and, you know,
:
01:09:13,089 --> 01:09:16,328
Randall Stevens: because of those
learnings, uh, you know, or what you
:
01:09:16,509 --> 01:09:21,719
do learn from, know, who's going to
ultimately fabricate and, and make,
:
01:09:22,078 --> 01:09:26,609
do, do you tend to then try to pull
one, identify them earlier in the
:
01:09:26,609 --> 01:09:30,149
process and then ultimately have
them involved earlier in the process?
:
01:09:30,604 --> 01:09:31,714
John Cerone: I think it's always better.
:
01:09:31,794 --> 01:09:34,663
I mean, that's always, you know, design
assist, contracts, I think design
:
01:09:34,703 --> 01:09:36,163
build, again, allows more of that.
:
01:09:36,163 --> 01:09:39,783
But I, we're gonna inevitably move,
our industry will move to that.
:
01:09:39,814 --> 01:09:40,384
It's just.
:
01:09:41,174 --> 01:09:43,774
I think it's better to
have the constraints.
:
01:09:44,404 --> 01:09:46,794
Um, and again, that's, uh,
technology enables that.
:
01:09:46,827 --> 01:09:49,648
we can collaborate in the same
environment, in the same three,
:
01:09:49,667 --> 01:09:54,938
you know, digital environment,
and we can get feedback faster.
:
01:09:55,468 --> 01:09:55,878
Um,
:
01:09:56,178 --> 01:09:57,648
Randall Stevens: So it sounds like the, It
:
01:09:57,978 --> 01:09:59,028
John Cerone: it's contract language.
:
01:09:59,348 --> 01:10:01,988
Randall Stevens: in your, in your
mind that the, the technology
:
01:10:01,988 --> 01:10:05,438
has actually outpaced the
ability for the, the market, the
:
01:10:06,008 --> 01:10:06,448
John Cerone: I think so.
:
01:10:06,748 --> 01:10:07,618
Randall Stevens: means and methods
:
01:10:07,918 --> 01:10:08,148
John Cerone: Yep.
:
01:10:08,448 --> 01:10:09,608
Randall Stevens: and way of working.
:
01:10:09,908 --> 01:10:15,098
Uh, but, uh, but if you did put your
technology hat on, what, what do you see?
:
01:10:15,158 --> 01:10:18,338
What's, what, what do you all doing
that you're experimenting with or
:
01:10:18,338 --> 01:10:19,778
that might be right around the corner.
:
01:10:20,558 --> 01:10:24,338
There's obviously a lot of new technology
around that's, that's starting to take.
:
01:10:24,778 --> 01:10:27,168
Uh, you know, that's got
everybody's attention.
:
01:10:27,228 --> 01:10:27,468
So
:
01:10:27,528 --> 01:10:27,788
John Cerone: Yep.
:
01:10:27,968 --> 01:10:29,288
Randall Stevens: are you all
seeing or thinking about?
:
01:10:29,683 --> 01:10:34,273
John Cerone: Um, so I mean, it's
interesting because on our technology
:
01:10:34,293 --> 01:10:38,963
development, like we, we did on the app
store, we have a project portal, like a
:
01:10:38,963 --> 01:10:41,963
SHoP portal, uh, which is really a viewer.
:
01:10:42,443 --> 01:10:45,433
It was a way that originally we
called it the cocktail hour app.
:
01:10:45,473 --> 01:10:50,643
The client could log in and, you know, on
their own, if they were flying somewhere,
:
01:10:50,723 --> 01:10:55,788
you know, uh, with, with, uh, friends
somewhere else, they could use it to
:
01:10:55,788 --> 01:10:58,748
spin the model of the project around,
show, you know, the program layout.
:
01:10:58,748 --> 01:11:03,298
It was a way for them to communicate
the project to themselves, understand
:
01:11:03,298 --> 01:11:06,618
it, uh, and communicate it to their,
:
01:11:06,998 --> 01:11:07,278
Randall Stevens: Yep.
:
01:11:07,338 --> 01:11:07,928
John Cerone: their friends.
:
01:11:08,028 --> 01:11:10,978
Um, but we did that.
:
01:11:11,268 --> 01:11:14,225
And if you look at from a technology
standpoint, it's like, we're talking
:
01:11:14,225 --> 01:11:17,608
about millions of fabrication
parts and almost looks like a, a
:
01:11:18,388 --> 01:11:21,868
step back from a heavy technology.
:
01:11:22,293 --> 01:11:27,833
But it's really important that we break
down that barrier of access, intuitive
:
01:11:27,843 --> 01:11:33,533
access to the models because we know
where this goes, we, we know it was very
:
01:11:33,533 --> 01:11:38,333
easy for us in, in that project portal
to provide real time, uh, construction
:
01:11:38,333 --> 01:11:43,143
status, like the visualization, which
is data so that we can start providing
:
01:11:43,183 --> 01:11:46,413
data visualization, um, in real time.
:
01:11:47,608 --> 01:11:50,948
To a larger stakeholder group in
things that they have, you know,
:
01:11:50,978 --> 01:11:54,418
iPads, iPhones, mobile devices, iPhone.
:
01:11:55,178 --> 01:12:03,048
Um, but it's, it's a way of trying to
promote behavior around models, you
:
01:12:03,048 --> 01:12:07,228
know, adding features where you can
comment, you know, you can, you know,
:
01:12:07,238 --> 01:12:08,898
leave a note and respond to a note.
:
01:12:09,598 --> 01:12:14,348
This is where we're trying
to move this, suite of tools.
:
01:12:14,823 --> 01:12:18,706
And ultimately, I think where
we're positioning it is that this
:
01:12:18,706 --> 01:12:22,026
could be a great UI for operations.
:
01:12:22,026 --> 01:12:29,576
So, uh, one of the issues in the AEC
industry and certainly Architects have
:
01:12:29,596 --> 01:12:36,646
is we design to the best of our, of
our intuition and the kind of access
:
01:12:36,646 --> 01:12:41,146
to what we know have worked in the past
in our, you know, enterprise knowledge
:
01:12:41,146 --> 01:12:46,136
of, you know, of good design, uh, that
we're taught and have experienced,
:
01:12:46,376 --> 01:12:50,046
but we don't have access to how the
buildings are performing afterwards.
:
01:12:50,466 --> 01:12:54,003
which, it's, it's great to hear stories
when someone, you know, and it's great
:
01:12:54,003 --> 01:13:00,558
to see Instagram when your projects
are being enjoyed, uh, or working the
:
01:13:00,558 --> 01:13:08,468
way that you had hoped they would, or
in new ways, um, you know, uh, um, I
:
01:13:08,468 --> 01:13:13,098
think Barclays was super interesting
to us because we designed that canopy,
:
01:13:13,178 --> 01:13:16,848
under the canopy was meant to be a
big public forum for Brooklyn and it
:
01:13:16,858 --> 01:13:21,768
was, uh, uh, you know, that ended up
being a big area of the protests in
:
01:13:21,768 --> 01:13:23,148
Brooklyn, which we were super proud of.
:
01:13:23,148 --> 01:13:26,398
I mean, it was functioning, you know,
:
01:13:26,758 --> 01:13:26,958
Randall Stevens: As
:
01:13:26,978 --> 01:13:27,338
John Cerone: um,
:
01:13:27,508 --> 01:13:28,108
Evan Troxel: designed.
:
01:13:28,298 --> 01:13:29,288
John Cerone: as designed.
:
01:13:29,378 --> 01:13:36,273
It was, um, You know, it was, yeah, and,
and so it's, it's good to see when your
:
01:13:36,273 --> 01:13:39,403
spaces are being used well and enjoyed.
:
01:13:39,733 --> 01:13:43,303
But we don't have any real metrics or data
of like how many people are using it, how,
:
01:13:43,603 --> 01:13:43,803
Evan Troxel: Yeah.
:
01:13:43,803 --> 01:13:44,223
It's kind of
:
01:13:44,233 --> 01:13:44,463
John Cerone: did,
:
01:13:45,163 --> 01:13:45,773
Evan Troxel: at that level.
:
01:13:45,773 --> 01:13:45,973
Right.
:
01:13:45,973 --> 01:13:47,183
It's just like, you see, you see the
:
01:13:47,323 --> 01:13:47,923
John Cerone: That's right.
:
01:13:48,433 --> 01:13:50,783
Evan Troxel: and you're like the
positive success, but at the same
:
01:13:50,783 --> 01:13:52,603
time, you don't have real time
:
01:13:52,733 --> 01:13:52,952
John Cerone: Right.
:
01:13:53,033 --> 01:13:55,930
Evan Troxel: system level data
of your projects, accessible,
:
01:13:55,952 --> 01:13:56,873
John Cerone: space running hot?
:
01:13:56,903 --> 01:13:58,023
Is that something that we designed?
:
01:13:58,603 --> 01:14:03,443
Are certain moves that we make in
design leading to higher, you know,
:
01:14:03,693 --> 01:14:05,813
commercial value of, of retail space?
:
01:14:06,283 --> 01:14:11,283
I think these kinds of things are, the
world is becoming more interconnected.
:
01:14:11,343 --> 01:14:17,363
Internet of things, um, smart
operating systems, um, and so data
:
01:14:17,363 --> 01:14:25,273
is, you know, Increasingly important
and we produce a lot of data in the
:
01:14:25,513 --> 01:14:28,423
design and delivery of our projects.
:
01:14:29,103 --> 01:14:35,773
Um, but the byproduct that digital
twin, um, and how the building
:
01:14:35,773 --> 01:14:38,283
is being used, there's a huge
amount of data that can live on.
:
01:14:38,563 --> 01:14:44,452
And we think that spatializing this,
spatial, um, understanding that
:
01:14:44,463 --> 01:14:49,173
data over the 3D constructs that
we make That's the next frontier.
:
01:14:49,173 --> 01:14:50,303
It's super important.
:
01:14:50,613 --> 01:14:55,483
We're trying to work with clients
that have larger portfolio holdings
:
01:14:55,913 --> 01:15:00,783
to help build tools as a facility
management operations in the hope
:
01:15:01,083 --> 01:15:04,413
that we start getting some access
to data that informs better design.
:
01:15:04,423 --> 01:15:07,063
So we really complete this, this circle.
:
01:15:07,441 --> 01:15:10,061
Randall Stevens: have y'all started,
John, like talking to energy management,
:
01:15:10,371 --> 01:15:14,701
you know, kinds of companies that
build, uh, software and applications
:
01:15:14,701 --> 01:15:17,751
that are trying to monitor and,
and, and manage that side of it.
:
01:15:17,976 --> 01:15:19,226
John Cerone: we, we are,
:
01:15:19,236 --> 01:15:20,916
Randall Stevens: over the
life of the building, right?
:
01:15:20,916 --> 01:15:22,066
The idea that you could
:
01:15:22,496 --> 01:15:22,686
John Cerone: yep.
:
01:15:22,826 --> 01:15:24,986
Randall Stevens: to
understand, uh, energy costs.
:
01:15:24,986 --> 01:15:25,216
And
:
01:15:25,526 --> 01:15:26,446
John Cerone: And again, it is.
:
01:15:27,536 --> 01:15:31,616
It's a different territory than the, the
challenges of, of kind of design, build,
:
01:15:31,616 --> 01:15:33,126
construction, all the means and methods.
:
01:15:33,156 --> 01:15:36,216
Architects aren't supposed to get into
means and methods, but the product is much
:
01:15:36,246 --> 01:15:38,886
better when we're all working together
and understanding means and methods.
:
01:15:39,746 --> 01:15:45,696
Um, this is another challenge in
that we aren't trying to create a,
:
01:15:46,106 --> 01:15:48,326
uh, facility management platform.
:
01:15:49,016 --> 01:15:52,486
We are trying to integrate,
but people have them and there
:
01:15:52,486 --> 01:15:54,086
are increasingly new ones.
:
01:15:55,156 --> 01:15:56,616
That are coming out that are very robust.
:
01:15:57,016 --> 01:16:00,616
There are sensors in buildings and
there are ways of monitoring that.
:
01:16:01,106 --> 01:16:07,539
Um, what we're trying to do is become a
good spatial user interface for those.
:
01:16:07,969 --> 01:16:11,318
I think the future of this
stuff are, are smaller solutions
:
01:16:11,499 --> 01:16:12,949
that are connected through API.
:
01:16:13,359 --> 01:16:17,373
That are more agnostic to,
large commercial platforms.
:
01:16:17,428 --> 01:16:25,428
Um, and so we, we like, we're excited
by the emergence of companies that
:
01:16:25,428 --> 01:16:29,868
are looking at, uh, open source
3D, you know, companies like
:
01:16:30,038 --> 01:16:35,496
Speckle, uh, that are looking at,
platform agnostic 3D interfacing.
:
01:16:36,101 --> 01:16:36,411
Randall Stevens: yeah,
:
01:16:37,406 --> 01:16:38,036
John Cerone: um,
:
01:16:38,191 --> 01:16:38,681
Evan Troxel: browser.
:
01:16:38,731 --> 01:16:39,041
Right.
:
01:16:39,321 --> 01:16:41,741
Randall Stevens: you've got, I
guess, at least two, two fronts.
:
01:16:41,741 --> 01:16:43,386
One is simulation.
:
01:16:43,686 --> 01:16:43,896
John Cerone: yep,
:
01:16:43,931 --> 01:16:47,176
Randall Stevens: got 3d data, can you use
it combined with other things to simulate?
:
01:16:47,301 --> 01:16:47,341
And
:
01:16:47,476 --> 01:16:47,746
John Cerone: yeah,
:
01:16:47,761 --> 01:16:51,841
Randall Stevens: then you've got
as a, as a UI or UX, like it's a
:
01:16:52,101 --> 01:16:55,951
natural interface for a human to
see something in 3d and go, okay, I
:
01:16:56,176 --> 01:16:56,436
John Cerone: yeah,
:
01:16:56,606 --> 01:16:59,106
Randall Stevens: It's basically
where I am or where that is and
:
01:16:59,116 --> 01:17:00,446
which, which room that's in.
:
01:17:00,446 --> 01:17:03,636
And I've been, yeah, I
think it's a natural.
:
01:17:03,666 --> 01:17:05,136
It seems like it should be natural.
:
01:17:05,146 --> 01:17:05,996
It's not forced.
:
01:17:06,486 --> 01:17:06,696
Yeah.
:
01:17:06,726 --> 01:17:09,536
John Cerone: If I want to hack into
the bank, I mean, there's real world,
:
01:17:09,586 --> 01:17:12,406
it's not just like, oh, I've got
to go through three armed guards.
:
01:17:12,786 --> 01:17:17,161
Like, there's actual, like, what, what
spaces are, drawing the most energy.
:
01:17:17,211 --> 01:17:22,620
Like, heuristic filters and views that
we can, you Now quickly query, and
:
01:17:22,620 --> 01:17:28,363
understand, but I think the, if you
start overlaying really big data sets
:
01:17:28,565 --> 01:17:32,277
and spatialize them, we're going to
start, seeing some emergent results
:
01:17:32,297 --> 01:17:36,709
of why certain spaces that, you know,
the, the direction they're facing,
:
01:17:36,779 --> 01:17:39,428
the, how people use them, receive them.
:
01:17:39,750 --> 01:17:44,080
As a result to energy management to
like financial performance, like there's
:
01:17:44,080 --> 01:17:48,814
just, I think we're going to start
seeing, more actionable patterns of data.
:
01:17:49,204 --> 01:17:54,834
and the more we collect those and kind of
run, like collect data and run analysis
:
01:17:54,874 --> 01:17:59,622
in real time, the, the better, that
starts to get off into another kind of,
:
01:17:59,712 --> 01:18:00,162
Randall Stevens: it's kind
:
01:18:00,162 --> 01:18:00,182
John Cerone: Um,
:
01:18:00,252 --> 01:18:00,592
Randall Stevens: interesting.
:
01:18:00,592 --> 01:18:04,372
I was just sitting here thinking
about, you know, the, ultimately
:
01:18:04,372 --> 01:18:08,442
the goal is to convey the most
information as simply as possible.
:
01:18:08,492 --> 01:18:09,302
John Cerone: Yes, that's right.
:
01:18:09,312 --> 01:18:11,642
Randall Stevens: the question
is, what form should that take?
:
01:18:11,892 --> 01:18:14,352
I've actually got a
friend of mine who's, uh.
:
01:18:15,427 --> 01:18:17,897
uh, living back here in Lexington again.
:
01:18:17,967 --> 01:18:21,437
I don't know if you've ever
met a guy named Rob Sneider.
:
01:18:21,527 --> 01:18:26,387
I should, uh, no, not Schneider, Sneider.
:
01:18:26,407 --> 01:18:30,747
Uh, Rob worked at NBBJ and then
he was at Bentley for years,
:
01:18:30,747 --> 01:18:32,347
but he's been developing this.
:
01:18:33,177 --> 01:18:35,767
he's, I need to get him
introduced to you, John.
:
01:18:35,787 --> 01:18:38,497
In fact, I think the last time I talked
to him, I'm like, you need to talk
:
01:18:38,497 --> 01:18:42,727
to the guys at SHoP because he's got
this whole, uh, he's been working on,
:
01:18:43,497 --> 01:18:50,262
uh, know, take a 3D model yes, you can
convey obviously a lot of information
:
01:18:50,262 --> 01:18:56,372
from that, but he's been working on ways
to like section cuts as a, you know, as
:
01:18:56,372 --> 01:18:59,612
a language to understanding it's like,
yeah, you're going to move around the
:
01:18:59,612 --> 01:19:03,372
model, but as soon as you want to like
make a cut here, you really want to see
:
01:19:03,372 --> 01:19:07,982
that as a, a 2D section, because that
is the best way to understand, you know,
:
01:19:07,982 --> 01:19:11,882
what that is and what it's composed of
and what the relationship of parts are.
:
01:19:11,882 --> 01:19:16,087
So he's been trying to, you know, To
bridge that, like, there is still a place
:
01:19:16,087 --> 01:19:21,437
for 2D information, but can you marry
it in a way to the, to the 3D models
:
01:19:21,447 --> 01:19:25,087
so that, depending on what you're doing
and what you're seeing, you can, uh, you
:
01:19:25,087 --> 01:19:27,157
know, display appropriate information.
:
01:19:27,157 --> 01:19:29,247
So, uh, Rob will get a kick out of that.
:
01:19:29,247 --> 01:19:30,627
We've talked about, about
:
01:19:30,652 --> 01:19:31,172
John Cerone: yeah,
:
01:19:31,517 --> 01:19:33,916
Randall Stevens: because he's been,
he's got kind of open sourced it now,
:
01:19:33,916 --> 01:19:37,387
and he's got some other people around
the world interested in trying to start
:
01:19:37,387 --> 01:19:38,897
to integrate it in some applications,
:
01:19:39,197 --> 01:19:39,322
John Cerone: yeah.
:
01:19:39,322 --> 01:19:45,892
I mean, I think this is the horizon now
is just great, effective collaborations.
:
01:19:45,922 --> 01:19:52,422
I mean, again, you know, um,
we make models, digital models,
:
01:19:52,862 --> 01:19:57,642
uh, and we are getting good at
integrating, like reading live data.
:
01:19:58,357 --> 01:20:00,577
Lighting things up and sort
of we're saying paint by
:
01:20:00,577 --> 01:20:01,967
data is kind of their term.
:
01:20:01,977 --> 01:20:09,277
We've been using in the air a lot but
those sources of those are Vast and
:
01:20:09,287 --> 01:20:13,337
so Collaborating, you know people we
know solutions are being made like
:
01:20:13,337 --> 01:20:17,407
collaborating with Cisco and Siemens
and Bosch and these companies that are
:
01:20:17,497 --> 01:20:21,922
are experts in all this and then you
know analysis to your point, you know,
:
01:20:21,922 --> 01:20:25,512
structural analysis, environmental
analysis, collaborations with like
:
01:20:25,522 --> 01:20:28,422
Thornton Tomasetti is an engineering
firm that we work very closely with.
:
01:20:28,422 --> 01:20:34,912
And it's not about, you know, this,
this, the days of, you know, we've
:
01:20:34,912 --> 01:20:38,582
got our proprietary things and we're
going to in a black box do this.
:
01:20:38,592 --> 01:20:44,062
And I just, I think knowing your, your
core competencies, you know, we're
:
01:20:44,062 --> 01:20:49,552
doing, you know, ideally we'd like
to work with our, our, um, Creative
:
01:20:49,552 --> 01:20:55,682
design tools are streaming or, you
know, directly into, like solvers.
:
01:20:55,692 --> 01:20:57,927
We're receiving the, results of that.
:
01:20:57,947 --> 01:20:59,666
And that you can make decisions quickly.
:
01:20:59,666 --> 01:21:04,391
And we, again, along that same speckle
route, like there are, you know, obviously
:
01:21:04,411 --> 01:21:09,129
we work very deeply and closely with
Autodesk tools and Dessault systems.
:
01:21:09,129 --> 01:21:13,734
So, like, we're not trying to,
like, Dislodge incumbents, but I, we
:
01:21:13,734 --> 01:21:18,424
like the people coming in that are
creating, you know, Skema, uh, but
:
01:21:18,424 --> 01:21:23,693
so we're, we're testing where these
lighter weight, uh, authorship tools
:
01:21:23,844 --> 01:21:32,454
that are web based or kind of can
stream into more agnostic geometry,
:
01:21:32,964 --> 01:21:35,334
uh, containers that we can connect.
:
01:21:36,249 --> 01:21:37,929
Analysis and data visualization too.
:
01:21:37,929 --> 01:21:41,829
I, I think this world of APIs
and interconnectivity, that's
:
01:21:41,829 --> 01:21:44,289
the next phase of all this.
:
01:21:44,289 --> 01:21:47,259
And, and it's not like SHoP portal.
:
01:21:47,289 --> 01:21:47,769
We're not expecting.
:
01:21:49,023 --> 01:21:51,054
You have to use our viewer.
:
01:21:51,084 --> 01:21:54,904
But if you're working with us, the fact
that we have our viewer, we can serve
:
01:21:54,904 --> 01:21:59,294
information or you can pull information in
what we think is the really intuitive way.
:
01:21:59,523 --> 01:22:02,414
So we'll keep building that knowing
Thornton Thomas said he has their viewers
:
01:22:02,434 --> 01:22:05,254
when you're working with them, you're
expecting very different things to see.
:
01:22:05,254 --> 01:22:09,104
So they're not, this isn't, you
know, it's not mutually exclusive.
:
01:22:09,134 --> 01:22:12,724
This is now all complimentary,
uh, exchanges of data.
:
01:22:13,114 --> 01:22:15,193
Evan Troxel: kind of couched
it under digital twin, right?
:
01:22:15,224 --> 01:22:18,443
But this idea of this, it lives on, right?
:
01:22:18,443 --> 01:22:18,614
It's,
:
01:22:18,624 --> 01:22:18,834
John Cerone: Yeah.
:
01:22:19,164 --> 01:22:22,504
Evan Troxel: built through
occupancy, through normal operating.
:
01:22:22,504 --> 01:22:25,514
And then, and now you're actually
testing your hypotheses, right?
:
01:22:25,523 --> 01:22:27,054
Like, The building is a prototype,
:
01:22:27,354 --> 01:22:27,544
John Cerone: Yep.
:
01:22:27,544 --> 01:22:27,934
Mm
:
01:22:28,234 --> 01:22:31,509
Evan Troxel: feedback, which is
going to inform your next designs,
:
01:22:31,849 --> 01:22:35,909
but also like you now have the
ability to build a relationship.
:
01:22:35,919 --> 01:22:39,818
And I think a lot of what you're talking
about with this collaboration through
:
01:22:39,849 --> 01:22:44,403
digital models is really interesting
for relationships because it, it, it.
:
01:22:44,554 --> 01:22:48,214
You, you guys are building
things together, whether it's
:
01:22:48,214 --> 01:22:48,534
John Cerone: hmm.
:
01:22:49,254 --> 01:22:53,294
Evan Troxel: or with your clients, you
also now have like the bat phone or
:
01:22:53,294 --> 01:22:57,334
they have the bat phone to you to say,
like, are you seeing what I'm seeing?
:
01:22:57,634 --> 01:23:00,284
John Cerone: yep, yep,
:
01:23:01,019 --> 01:23:04,549
Evan Troxel: And it allows the
relationship to continue beyond
:
01:23:04,559 --> 01:23:09,729
the service model of providing
architectural services, and now it's
:
01:23:09,969 --> 01:23:14,389
the building operations and ongoing
facilities management at with with the
:
01:23:14,389 --> 01:23:16,499
designers involved in that process.
:
01:23:16,509 --> 01:23:21,419
So it reinforces what you're doing next
time, but it also allows you to have that.
:
01:23:22,114 --> 01:23:25,584
I mean, a further understanding
of, of what they actually have
:
01:23:25,584 --> 01:23:26,834
to do to operate that space.
:
01:23:26,854 --> 01:23:28,544
And you're right, we talked about empathy,
:
01:23:28,844 --> 01:23:28,994
John Cerone: yeah.
:
01:23:29,004 --> 01:23:32,454
Evan Troxel: but then also just continuing
the relationship on with those clients.
:
01:23:32,454 --> 01:23:34,934
I think it's, it's really
fantastic from like a business
:
01:23:34,934 --> 01:23:36,544
model point of view as well.
:
01:23:36,844 --> 01:23:38,504
John Cerone: Yes, that is not lost on us.
:
01:23:38,794 --> 01:23:39,614
we want to create.
:
01:23:40,594 --> 01:23:45,914
Increasingly better and, and,
and objectively better design.
:
01:23:46,224 --> 01:23:52,154
Um, and that means, you know, are, are
we doing things a certain percent faster?
:
01:23:52,174 --> 01:23:54,854
Like there are KPIs we want to
settle in and are the buildings
:
01:23:55,364 --> 01:23:59,134
operating the way that they had
been, the intent and the design.
:
01:23:59,164 --> 01:24:03,004
And we want that again, you talk
about like, we were able from, from
:
01:24:03,004 --> 01:24:07,273
the means method standpoint, the
idea that we can adjust design to
:
01:24:07,284 --> 01:24:09,879
meet the Fabrication constraints.
:
01:24:09,999 --> 01:24:11,679
That, that is correct.
:
01:24:11,709 --> 01:24:12,169
You want that.
:
01:24:12,429 --> 01:24:16,749
But now, at a step back, the idea
that we are really designing data
:
01:24:16,749 --> 01:24:22,318
driven design, that is coming from,
uh, the performance of our buildings,
:
01:24:22,329 --> 01:24:25,889
the way that they're being received
by the clients, the occupants.
:
01:24:25,889 --> 01:24:28,969
Like that, um, that needs to happen.
:
01:24:29,779 --> 01:24:31,354
We're really excited by that.
:
01:24:32,064 --> 01:24:36,443
What, you know, that, that horizon,
uh, as a, as design professionals
:
01:24:36,464 --> 01:24:38,693
of like really being data driven.
:
01:24:39,423 --> 01:24:41,803
Randall Stevens: if anybody listened
to the podcast, hasn't visited
:
01:24:41,803 --> 01:24:45,633
y'alls website and seen some of the
projects, it's always exciting to see.
:
01:24:45,683 --> 01:24:49,913
And, um, we'll put some stuff in the show
notes and, uh, you know, I just want to
:
01:24:49,913 --> 01:24:54,803
say, thanks again, John, for coming down,
this past, uh, confluence event where
:
01:24:54,813 --> 01:24:56,473
we're always pimping the, uh, confluence.
:
01:24:57,148 --> 01:25:00,268
John Cerone: I, no, I appreciate, look,
I mean, I'll, I'll, the plug for that
:
01:25:00,278 --> 01:25:06,588
is, you know, it's, it's found, it's a,
one of these really relevant events where
:
01:25:06,728 --> 01:25:12,058
people are there to have discussions
like, you know, um, real discussions.
:
01:25:12,058 --> 01:25:16,143
It's not a, it's not a, you
know, people trying to kind of.
:
01:25:16,503 --> 01:25:21,373
Sell their wares or over present their,
you know, over inflate how they operate.
:
01:25:21,373 --> 01:25:22,433
It feels more real talk.
:
01:25:22,743 --> 01:25:27,133
It feels really focused around
relevant topics in our industry.
:
01:25:27,143 --> 01:25:33,883
And, you know, I, we are very happy
to, to obviously contribute where
:
01:25:33,883 --> 01:25:37,643
we can, but to participate in this,
I mean, it's, it's, we look forward
:
01:25:37,643 --> 01:25:41,088
to continuing that relationship
because it really is relevant.
:
01:25:41,388 --> 01:25:45,468
Randall Stevens: definitely appreciate it
and, uh, you know, the, the magic of that
:
01:25:45,468 --> 01:25:49,188
event is people like yourself, you know,
coming and being will willing to share.
:
01:25:49,188 --> 01:25:52,577
And I think it's, uh, that's what we're
trying to foster is kind of an open
:
01:25:52,577 --> 01:25:56,358
environment and, you know, it is, and it
is the, it's the intersection of where
:
01:25:56,358 --> 01:26:00,858
technology meets the design and the
practice to, trying to get people together
:
01:26:00,858 --> 01:26:02,358
to share, uh, these kinds of thoughts.
:
01:26:02,358 --> 01:26:03,258
So, uh, definitely.
:
01:26:03,593 --> 01:26:05,473
Appreciate your participation in that.
:
01:26:05,863 --> 01:26:08,693
And, uh, thanks for
joining us on the podcast.
:
01:26:09,782 --> 01:26:10,183
John Cerone: Thank you.